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Fruit Flip was developed as part of the Tangible User Interface module at CIID where the team used a process starting with user research into people’s eating habits and inspiring positive change in their diets. From understanding the context and extracting insights from the research the team developed ideas, video prototyped iterations of ideas, conducted user validation testing and built a working prototype.



Research and Context



Formal interviews combined with market research was the first step in our process to understand and get inspired by some of the problems & opportunities around dieting and self-tracking.





Design



After collating the research, simple insights and themes emerged that informed the next phase in the project: concept designing and ideation.





In order to communicate some design directions we also developed two quick video prototypes





An important activity running in parallel with the design process was validating our concepts with real people in real contexts. This specific trial was a good example of an idea that seemed good on paper but turned out to work counter to it's original intent. Doing this allowed us to quickly filter some concepts out or combine some together.





Concepts were continually refined on paper and, more importantly, as quick video sketches that allowed us to understand the flow of interaction in the relationship with many physical incarnations.





Re-design



A second, more focused design phase was initiated after feedback & critique from CIID staff and students (including the ever wise Durrell Bishop from Luckybite). The next phase was more focused on designing for prototyping a tangible user interface that expressed our final concept in the most simple & truthful possible way.





Prototype



A final expression was decided through discussion & compromise around what could be made in just under a week to best express our concept. The final product was a working combination of industrial design, mechanical engineering and sophisticated electronics/motors.





The Fruit Flip

Fruit Flip is a simple service product that inspires people to eat healthy fruit and vegetables in new ways by providing hints and tips through intuitive interaction. The Fruit Flip connects to a simple service that delivers fresh, organic fruit and vegetables to your home on a weekly basis and aims to foster knowledge in healthy, balanced diet.

The contents of the produce delivered by the service is registered with the Fruit Flip via RFID; communicating types of fruit or vegetables and their weight. When a piece of fruit or vegetable is removed, the Fruit Flip detects the change in weight and is able to understand which piece has been taken, based upon which the Fruit Flip delivers a recommendation from its ‘roll of recipes’. Simply rocking the Fruit Flip back and forth allows you to randomly present a new recipe using the object. Even when not actively using the Fruit Flip, it still provides random suggestions in an attempt to catch the attention of anyone in the vicinity.

This project was developed together with Marco Triverio and Harikrishnan Gopalakrishnan at CIID on the Tangible User Interface course taught by Vinay Venkatraman and Richard Shed.